- alarm
Arranges to have a SIGALRM delivered to this process after the specified number of wallclock seconds has elapsed. If SECONDS is not specified, the value stored in
$_
is used. (On some machines, unfortunately, the elapsed time may be up to one second less or more than you specified because of how seconds are counted, and process scheduling may delay the delivery of the signal even further.)Only one timer may be counting at once. Each call disables the previous timer, and an argument of
0
may be supplied to cancel the previous timer without starting a new one. The returned value is the amount of time remaining on the previous timer.For delays of finer granularity than one second, you may use Perl's four-argument version of select() leaving the first three arguments undefined, or you might be able to use the
syscall
interface to access setitimer(2) if your system supports it. The Time::HiRes module (from CPAN, and starting from Perl 5.8 part of the standard distribution) may also prove useful.It is usually a mistake to intermix
alarm
andsleep
calls. (sleep
may be internally implemented in your system withalarm
)If you want to use
alarm
to time out a system call you need to use aneval
/die
pair. You can't rely on the alarm causing the system call to fail with$!
set toEINTR
because Perl sets up signal handlers to restart system calls on some systems. Usingeval
/die
always works, modulo the caveats given in "Signals" in perlipc.eval { local $SIG{ALRM} = sub { die "alarm\n" }; # NB: \n required alarm $timeout; $nread = sysread SOCKET, $buffer, $size; alarm 0; }; if ($@) { die unless $@ eq "alarm\n"; # propagate unexpected errors # timed out } else { # didn't }
For more information see perlipc.